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Rigger

Hireframe Mexico • Philippines


No Relocation

Posted: April 22, 2026

Job Description

We are looking for a Rigger (3D Animator) to support the production of episodic and long-form animated content for a fast-growing digital entertainment series within Roblox.

This role involves both animation and basic-to-intermediate rigging, including preparing characters for use in Roblox, working with game-ready assets, and bringing engaging characters and environments to life for serialized storytelling.

This is a great opportunity for animators who are open to learning Roblox pipelines, with training and guidance provided.

Duties and Responsibilities

  • Create high-quality 3D animations using Blender
  • Rig and prepare characters for Roblox (R15 or custom rigs)
  • Work with existing character and environment assets for episodic content
  • Animate character performances, actions, and scenes based on scripts or storyboards
  • Ensure smooth, expressive, and narrative-driven animation sequences
  • Collaborate with creative leads to refine storytelling and pacing
  • Prepare assets for integration into Roblox Studio and in-game use
  • Maintain consistency across episodes and evolving content formats
We are looking for a Rigger (3D Animator) to support the production of episodic and long-form animated content for a fast-growing digital entertainment series within Roblox.This role involves both animation and basic-to-intermediate rigging, including ...
  • Experience with Blender animation (required)
  • Basic to intermediate rigging experience (armatures, bones, weight painting)
  • Understanding of animation principles (timing, spacing, posing)
  • Experience working with pre-built or game assets is a plus
  • Familiarity with Roblox is a plus, but not required
  • Willingness to learn Roblox rigging workflows and tools
  • Ability to follow technical pipelines and iterate based on feedback

Nice to have

  • Experience with game engines or real-time animation workflows
  • Exposure to Roblox Studio or similar platforms
  • Experience rigging humanoid characters

Additional Content

We are looking for a Rigger (3D Animator) to support the production of episodic and long-form animated content for a fast-growing digital entertainment series within Roblox.

This role involves both animation and basic-to-intermediate rigging, including preparing characters for use in Roblox, working with game-ready assets, and bringing engaging characters and environments to life for serialized storytelling.

This is a great opportunity for animators who are open to learning Roblox pipelines, with training and guidance provided.

Duties and Responsibilities

  • Create high-quality 3D animations using Blender
  • Rig and prepare characters for Roblox (R15 or custom rigs)
  • Work with existing character and environment assets for episodic content
  • Animate character performances, actions, and scenes based on scripts or storyboards
  • Ensure smooth, expressive, and narrative-driven animation sequences
  • Collaborate with creative leads to refine storytelling and pacing
  • Prepare assets for integration into Roblox Studio and in-game use
  • Maintain consistency across episodes and evolving content formats
We are looking for a Rigger (3D Animator) to support the production of episodic and long-form animated content for a fast-growing digital entertainment series within Roblox.This role involves both animation and basic-to-intermediate rigging, including ...
  • Experience with Blender animation (required)
  • Basic to intermediate rigging experience (armatures, bones, weight painting)
  • Understanding of animation principles (timing, spacing, posing)
  • Experience working with pre-built or game assets is a plus
  • Familiarity with Roblox is a plus, but not required
  • Willingness to learn Roblox rigging workflows and tools
  • Ability to follow technical pipelines and iterate based on feedback

Nice to have

  • Experience with game engines or real-time animation workflows
  • Exposure to Roblox Studio or similar platforms
  • Experience rigging humanoid characters