Rigger
Hireframe • Mexico • Philippines
Posted: April 22, 2026
Job Description
We are looking for a Rigger (3D Animator) to support the production of episodic and long-form animated content for a fast-growing digital entertainment series within Roblox.
This role involves both animation and basic-to-intermediate rigging, including preparing characters for use in Roblox, working with game-ready assets, and bringing engaging characters and environments to life for serialized storytelling.
This is a great opportunity for animators who are open to learning Roblox pipelines, with training and guidance provided.
Duties and Responsibilities
- Create high-quality 3D animations using Blender
- Rig and prepare characters for Roblox (R15 or custom rigs)
- Work with existing character and environment assets for episodic content
- Animate character performances, actions, and scenes based on scripts or storyboards
- Ensure smooth, expressive, and narrative-driven animation sequences
- Collaborate with creative leads to refine storytelling and pacing
- Prepare assets for integration into Roblox Studio and in-game use
- Maintain consistency across episodes and evolving content formats
- Experience with Blender animation (required)
- Basic to intermediate rigging experience (armatures, bones, weight painting)
- Understanding of animation principles (timing, spacing, posing)
- Experience working with pre-built or game assets is a plus
- Familiarity with Roblox is a plus, but not required
- Willingness to learn Roblox rigging workflows and tools
- Ability to follow technical pipelines and iterate based on feedback
Nice to have
- Experience with game engines or real-time animation workflows
- Exposure to Roblox Studio or similar platforms
- Experience rigging humanoid characters
Additional Content
We are looking for a Rigger (3D Animator) to support the production of episodic and long-form animated content for a fast-growing digital entertainment series within Roblox.
This role involves both animation and basic-to-intermediate rigging, including preparing characters for use in Roblox, working with game-ready assets, and bringing engaging characters and environments to life for serialized storytelling.
This is a great opportunity for animators who are open to learning Roblox pipelines, with training and guidance provided.
Duties and Responsibilities
- Create high-quality 3D animations using Blender
- Rig and prepare characters for Roblox (R15 or custom rigs)
- Work with existing character and environment assets for episodic content
- Animate character performances, actions, and scenes based on scripts or storyboards
- Ensure smooth, expressive, and narrative-driven animation sequences
- Collaborate with creative leads to refine storytelling and pacing
- Prepare assets for integration into Roblox Studio and in-game use
- Maintain consistency across episodes and evolving content formats
- Experience with Blender animation (required)
- Basic to intermediate rigging experience (armatures, bones, weight painting)
- Understanding of animation principles (timing, spacing, posing)
- Experience working with pre-built or game assets is a plus
- Familiarity with Roblox is a plus, but not required
- Willingness to learn Roblox rigging workflows and tools
- Ability to follow technical pipelines and iterate based on feedback
Nice to have
- Experience with game engines or real-time animation workflows
- Exposure to Roblox Studio or similar platforms
- Experience rigging humanoid characters