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Lead / Principal Character Artist - Studio Elevation (Remote within the UK)

nDreams Limited United Kingdom


No Relocation

Posted: April 17, 2026

Job Description

As a Lead Character Artist, you will set the benchmark for character quality and help shape the artistic vision for character development across the project. This role combines creative leadership with hands-on technical expertise, supporting strong workflows and scalable pipelines while ensuring characters achieve high visual quality and perform well on target hardware.

You’ll collaborate closely with concept art, animation, design, narrative, tech, and production teams to keep character development aligned with the project’s creative and technical goals. You will help refine processes, encourage innovation, and play a key role in delivering a cohesive character art direction.

The rundown:  

  • 12-month fixed-term contract  
  • Full time (37.5 hours per week) 
  • Fully remote within the UK 
  • Salary is competitive and dependent on experience 

 

Key responsibilities: 

  • Set and uphold high standards for character art quality across the project.
  • Help define and maintain the visual direction for characters in collaboration with art leadership.
  • Lead and improve character pipelines, workflows, and best practices.
  • Support and mentor character artists across different experience levels.
  • Work cross-disciplinarily to ensure character art aligns with creative, narrative, and gameplay goals.
  • Review character assets and provide constructive feedback to ensure consistency and quality.
  • Collaborate with production to plan work, estimate effort, and meet milestones.
  • Ensure characters meet technical, performance, and platform requirements.
  • Support outsourcing efforts where needed, including feedback and quality checks.
As a Lead Character Artist, you will set the benchmark for character quality and help shape the artistic vision for character development across the project. This role combines creative leadership with hands-on technical expertise, supporting strong wo...

The skills you’ll need:  

  • At least 5 years’ experience working in an art role within the games industry.
  • A portfolio (link or file) showcasing relevant character art work.
  • Experience contributing to or leading character art direction and delivery.
  • Skills in character modelling, texturing, and material creation.
  • Clear communication skills and confidence collaborating across disciplines.
  • Experience working with outsourcing partners or external contributors.
  • Ability to support efficient, scalable workflows.
  • Interest in mentoring, supporting others, and contributing to team development.

The nice to haves:  

  • Experience working across multiple platforms or hardware targets.
  • Familiarity with a range of character art styles or genres.
  • Experience supporting hiring, onboarding, or knowledge-sharing initiatives. 

Additional Content

As a Lead Character Artist, you will set the benchmark for character quality and help shape the artistic vision for character development across the project. This role combines creative leadership with hands-on technical expertise, supporting strong workflows and scalable pipelines while ensuring characters achieve high visual quality and perform well on target hardware.

You’ll collaborate closely with concept art, animation, design, narrative, tech, and production teams to keep character development aligned with the project’s creative and technical goals. You will help refine processes, encourage innovation, and play a key role in delivering a cohesive character art direction.

The rundown:  

  • 12-month fixed-term contract  
  • Full time (37.5 hours per week) 
  • Fully remote within the UK 
  • Salary is competitive and dependent on experience 

 

Key responsibilities: 

  • Set and uphold high standards for character art quality across the project.
  • Help define and maintain the visual direction for characters in collaboration with art leadership.
  • Lead and improve character pipelines, workflows, and best practices.
  • Support and mentor character artists across different experience levels.
  • Work cross-disciplinarily to ensure character art aligns with creative, narrative, and gameplay goals.
  • Review character assets and provide constructive feedback to ensure consistency and quality.
  • Collaborate with production to plan work, estimate effort, and meet milestones.
  • Ensure characters meet technical, performance, and platform requirements.
  • Support outsourcing efforts where needed, including feedback and quality checks.
As a Lead Character Artist, you will set the benchmark for character quality and help shape the artistic vision for character development across the project. This role combines creative leadership with hands-on technical expertise, supporting strong wo...

The skills you’ll need:  

  • At least 5 years’ experience working in an art role within the games industry.
  • A portfolio (link or file) showcasing relevant character art work.
  • Experience contributing to or leading character art direction and delivery.
  • Skills in character modelling, texturing, and material creation.
  • Clear communication skills and confidence collaborating across disciplines.
  • Experience working with outsourcing partners or external contributors.
  • Ability to support efficient, scalable workflows.
  • Interest in mentoring, supporting others, and contributing to team development.

The nice to haves:  

  • Experience working across multiple platforms or hardware targets.
  • Familiarity with a range of character art styles or genres.
  • Experience supporting hiring, onboarding, or knowledge-sharing initiatives.